MESHLib is a component of SOLIDS++ that contains the polygonal modeling kernel. MESHLib has a full set of tools for creating, editing and saving polygonal meshes. MESHLib is available as a separate product from IntegrityWare, Inc. MESHLib highlights include the following:
MESHLib is a great choice when building polygonal applications. The performance of the Booleans make them suitable for many different applications including: AEC Applications, NC Verification, Graphics Engines, Mining Software and Game Development.
You can try out our Polygonal Booleans inside of 3ds MAX using the compound objects called ProBooleans and ProCutter.
Very Fast and Reliable Polygonal Booleans
Tools that work with Scanned Meshes
Fast Ray Tracing and Distance Measurement
Fast Measurement tools for Coordinate Measurement
FEM Non-Manifold Topology and Tesselllation