Creating a Phone with
Power NURBS
1. Introduction
2. Sketch the Phone.
3. Extrude from Sketch.
4. Viewport Tessellation.
5. Extrude Side Profile.
6. Boolean Intersection.
7. Sub Object Point Editing.
8. Filleting the Phone Base.
9. Adding The Sceen.
10. Using Power Navagator.
11. Adding the Keys.
12. Cutting the Keys Flush.
13. Using Power Cutter.
14. Joining the Keys.
15. Fillet The Keys.
16. Fillet the Phone Base.
17. Adding Symbols to Keys.
18. Create new Material_ID.
19. Create Multi-SubObject.
20. Creating Phone Display.